Research into the visualization of abstract data has resulted in a number of domain specific solutions as well as some more generic techniques for visualising information. Similarly, the field of sonification has explored the display of information to the human auditory sense. As haptic displays such as force-feedback devices become more readily available, the sense of touch is also being used to help understand information. While applications that use multisensory information ´displays═ are becoming more common, frameworks to assist in design of these displays need to be developed. This paper extends a previously proposed structure of the ´visual═ design space to include hearing and touch and hence define a multi-sensory design space. It then correlates this space with another classification of the design space based on metaphors. Metaphors are often used as a starting point in designing information displays. Metaphors allow the user to take advantage of existing cognitive models as well as ecologically-developed perceptual skills. Metaphors provide another useful structuring of this multisensory design space. Throughout the paper all discussions are illustrated using the UML modeling notation. UML is a standard notation frequently used to document the design of software systems.
|Cite as: Nesbitt, K.V. (2001). Modelling the Multi-Sensory Design Space. In Proc. Australian Symposium on Information Visualisation, (invis.au 2001), Sydney, Australia. CRPIT, 9. Eades, P. and Pattison, T., Eds. ACS. 27-36. |
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