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Applying creativity in CS high school education - criteria, teaching example and evaluation
Romeike, R.
computer science in general high school education,
illustrated with the example of introductory programming.
Analyzing the literature in CS education research we
found that creativity is rarely regarded, especially in high
school education; although a few authors describe
promising results from applying creativity. We designed
and applied a framework for designing creative CS
lessons based on a set of creativity criteria. The conducted
teaching unit on introductory programming fulfilled the
expectations: the students learned with high motivation
and interest, the learning objectives were met and the
students' picture of CS improved. |
Cite as: Romeike, R. (2007). Applying creativity in CS high school education - criteria, teaching example and evaluation. In Proc. Seventh Baltic Sea Conference on Computing Education Research (Koli Calling 2007), Koli National Park, Finland. CRPIT, 88. Lister, R. and Simon, Eds. ACS. 87-96. |
(from crpit.com)
(local if available)
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