Spatial memory has been recognized as an important factor in efficient human-computer interaction. However, most previous studies are limited to very simple depth cues and 2D displays. We present a study investigating the effects of head-coupled perspective, stereoscopy and simple landmarks on spatial memory by measuring performance and accuracy in a memory game. Our results indicate that head-coupled perspective affects spatial memory positively and should be investigated further. The polarized stereoscopic display and the landmarks used in this study had a significant negative effect, suggesting that they should be used with care. Users\' perceived efficiency of a 3D display technology turned out to be a bad indicator of its actual efficiency.
|Cite as: Mehrabi, M., Lutteroth, C. and Wunsche, B.C. (2014). Effects of 3D Display Technologies on Spatial Memory. In Proc. Australasian User Interface Conference (AUIC 2014) Auckland, New Zealand. CRPIT, 150. Wunsche, B.C. and Marks, S. Eds., ACS. 91-92 |
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