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Music Education using Augmented Reality with a Head Mounted Display

Chow, J., Feng, H., Amor, R. and Wunsche, B.C.

    Traditional music education places a large emphasis on individual practice. Studies have shown that individual practice is frequently not very productive due to limited feedback and students lacking interest and motivation. In this paper we explore the use of augmented reality to create an immersive experience to improve the efficiency of learning of beginner piano students. The objective is to stimulate development in notation literacy and to create motivation through presenting as a game the task that was perceived as a chore. This is done by identifying successful concepts from existing systems and merging them into a new system designed to be used with a head mounted display. The student is able to visually monitor their practice and have fun while doing so. An informal user study indicates that the system initially puts some pressure on users, but that participants find it helpful and believe that it improves learning.
Cite as: Chow, J., Feng, H., Amor, R. and Wunsche, B.C. (2013). Music Education using Augmented Reality with a Head Mounted Display. In Proc. User Interfaces 2013 (AUIC 2013) Melbourne, Australia. CRPIT, 139. Smith, R.T. and Wunsche, B.C. Eds., ACS. 73-80
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