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replay: Visualising the Structure and Behaviour of Interconnected Systems

Murray, A. and Grove, D.

    Visualisation is often used to help understand complex systems and in particular scale-free networks which are present in many systems, from object-oriented software, to real-world and on-line social networks. While a number of tools already exist to visualise these systems, most focus on presenting the network as a whole and neglect to include information on the possibly concurrent behaviour of individual nodes. In this paper we present replay which aims to meet these demands, by visualising both the structure and evolution of the network through time, as well as the behaviour of individual nodes and the communications between nodes. We describe the unique and novel aspects of replay, including its three different but related visualisations of the underlying system, as well as its plug-in architecture, which allows re-play to be extended and applied to visualise different networked systems. We also demonstrate the utility and flexibility of replay with a number of real-world visualisation examples, as well as present possible directions for future work.
Cite as: Murray, A. and Grove, D. (2013). replay: Visualising the Structure and Behaviour of Interconnected Systems. In Proc. Computer Science 2013 (ACSC 2013) Adelaide, Australia. CRPIT, 135. Thomas, B. Eds., ACS. 13 - 22
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