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Essential Use Cases and Responsibility in Object-Oriented Development

Biddle, R., Noble, J. and Tempero, E.

    Essential use cases are abstract, lightweight, technology-free dialogues of user intention and system responsibility that effectively capture requirements for user interface design. We describe how essential use cases can also drive object-oriented development directly, without any intervening translation, and allowing user interface development and object-oriented development to proceed in parallel. Working with essential use cases yields some unexpected further benefits: the crucial common vocabulary of responsibilities lets designers trace directly from the essential use cases to the objects in their design.
Cite as: Biddle, R., Noble, J. and Tempero, E. (2002). Essential Use Cases and Responsibility in Object-Oriented Development. In Proc. Twenty-Fifth Australasian Computer Science Conference (ACSC2002), Melbourne, Australia. CRPIT, 4. Oudshoorn, M. J., Ed. ACS. 7-16.
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