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Vectorization of Cartoon Drawings

Zou, J.J. and Yan, H.

    This paper presents a non-pixel-based skeletonization method for vectorizing cartoon drawings. The constrained Dellaunay triangulation technique is applied to subdivide a shape into a set of non-overlapping triangles. Then, certain triangles in the triangulation are merged to remove artifacts. The skeleton of a shape is obtained from the skeletons of its constituent parts. Experiment results show that the proposed method is more accurate and efficient than a typical thinning method.
Cite as: Zou, J.J. and Yan, H. (2001). Vectorization of Cartoon Drawings. In Proc. Selected papers from Pan-Sydney Area Workshop on Visual Information Processing (VIP2000), Sydney, Australia. CRPIT, 2. Eades, P. and Jin, J., Eds. ACS. 77-78.
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